This was my first experiment with trying to create wind animation for stylized trees in Unreal Engine. There are lots of tutorials out there that are amazing, but none of them looked exactly like I wanted and I was too stubborn to settle for "close enough."
This is not my area of expertise, but after a lot of study, experiments, and trial-and-error, I'm very happy with the results I have so far!
Being able to adjust the color in-engine is one of the many options I created for the shader. Most of the options are for fine-tuning the animation, but you can change the color, the leaf pattern texture, etc.